My development environment is Xcode 9.0 on macOS 10.13.
Can't instantiate AVAudioUnit
My AU seemed to fail instantiating an AVAudioUnit at +[AVAudioUnit instantiateWithComponentDescription:options:completionHandler:].
An 'error' variable in completionHandler was
After a struggle, I found the error could be removed by turning off Sandboxing of my containing app.Error Domain=NSOSStatusErrorDomain Code=-3000 "invalidComponentID"
FYI, Apple's sample code "AudioUnitV3Example" also disables Sandbox for host apps.
Note that, even if Sandbox is enabled, I could make AUAudioUnit instance using +[AUAudioUnit instantiateWithComponentDescription:options:completionHandler].
So, if Sandbox environment is required and AVAudioUnit is not, the method will be better.
And more, I tried AudioComponentInstanceNew(), but failed on Sandbox environment.
Can't make AUViewController
Next to the problem above, there was another problem that an AU view was not displayed.
After a call of -[AUAudioUnit requestViewControllerWithCompletionHandler:],
'viewController' variable in completionHandler was nil.
It seemed that the controller instance was never created.
In the sample code "AudioUnitV3Example", the controller seems to be created by using a bundle directly in -[ViewController embedPlugInView].
So, I will imitate that implementation. (not started yet)
Remarks
On 10.13, even if an AU containing app is activated, the AU is not shown in the list by a command 'auval -a'.
This means other host apps can't use my AU. So I need to resolve the problem too.
It's a bother!
To be continued...
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